All Into the Radius VR Armors and Wearable Equipment

The GP-5 Gas Mask

Obtainable at Security Level 2, the GP-5 Gas Mask is a vital piece of equipment due to the protection it grants from the Haze Anomaly (also known as the Gas Anomaly) as well as its general anomalous protection. In fact wearing the Gas Mask is the only way to decrease the damage that anomalies do to you.

While this is useful, some anomaly clusters are completely covered with Haze Anomalies, the big green clouds of gas. Stepping into one of those clouds without a Gas Mask on will quickly cause you to suffocate to death on the toxic gasses. This makes buying and carrying a Gas Mask basically mandatory if you want to get those sweet artifacts, and also makes the Gas Mask the most useful Armor in the game.

The only downside to the GP-5 Gas Mask is that wearing it obstructs your vision to a little hole on each eye, just like you were wearing an actual gas mask and had your whole face covered except for the eyeholes. Wearing it also makes your breathing sound a lot louder, to the point that it is distracting and can conceal the sound of nearby enemies. This means that the Gas Mask is best saved in your backpack until you need it.

The Gas Mask and helmet cannot be worn at the same time. The Gas Mask can only be repaired via the repair bay in the trailer at your base.

The SSH-40 Helmet

Obtainable at Security Level 3, the SSH-40 is a Steel Combat Helmet that gives you some protection from physical damage, aka the bullets and strikes of enemies you find out in the Radius. While not as universally useful and required as The Gas Mask, the SSH-40 Helmet is a great piece of armor that can easily save your life with its damage reduction.

Especially areas full of firearm armed Mimics like Pobeda Factory and Kolkhoz Zarya become significantly easier to traverse when you have a Helmet equipped. Even on Normal difficulty its armor alone can keep you alive when you otherwise wouldn’t make it.

While the helmet does slightly obstruct your vision by its brim taking up a little bit of the top of your screens, there is no other downside to wearing it constantly. The Helmet and Gas Mask cannot be worn at the same time. The Helmet can only be repaired via the repair bay in the trailer at your base.

The Head Lamp

Obtainable at Security Level 2, the Head Lamp is a piece of armor that is worn on the head, but does not prevent you from wearing other headgear like the Gas Mask and Helmet do. In fact you wouldn’t ever need to take it off. The Head Lamp doesn’t need to be repaired or removed to put on armor like the Helmet and Gas Mask. Still, you can remove it from your head if you like.

To turn the headlamp on after putting it on your head just put your hand up by your head and pull the trigger. The Light from the Head Lamp is white like the flashlight, and has about the same level of illumination. The biggest strength of the Head Lamp is that the light it gives off follows where you turn your head to look. This coupled with the fact that you no longer need to use a body slot to carry a light makes it an extremely useful purchase.

There is really no reason not to buy a Head Lamp to free up your hands and body slots in dark areas.

The Army Bulletproof Vest

Obtainable at Security Level 3, the Army Bulletproof Vest is the only armor that can be worn on your body, and is the cousin of the SSH-40 Helmet. While it is heavy this vest will reduce incoming damage from enemy entities even more than the Helmet does.

Just as with the helmet the Bulletproof Vest can be a lifesaver in areas later in the game that are littered with heavily armed and armored mimics. Even better the Army Bulletproof Vest does not obstruct your vision in any way or take up space that can be used by other armors. You can see it on yourself while wearing it, but that isn’t really a downside.

This vest does weigh a bit, but its ability to keep you from dying in a gunfight more than outweighs this drawback. Wearing a Vest and Helmet together is highly advisable once you can do so. The Vest can only be repaired via the repair bay in the trailer at your base.


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