All Guns and Weapons in Into The Radius VR - Rifles

Into the Radius is a big game with a ton of guns and weapons to get your hands on. As you climb through security levels you’ll probably wonder which ones you should take and are best for your play style, or what are the pros and cons of each?

Well if you’re curious then here are your answers in this complete list of all Guns and Weapons in Into The Radius VR.

Into The Radius has a ton of guns, so the whole list is broken up into several articles. This article covers Rifles if you want to find out about Pistols and Submachine Guns then go to the Pistols and Submachine Guns article here, and if you want to find out about shotguns then go to the shotguns article here.

Oh, and if you’re thinking about buying a gun in the game, remember that you can always try it out in the Firing Range for free!

Table of Contents:

5.45x39mm

5.45x39mm is a caliber commonly used by late Soviet weapons, and those most commonly used in Russia. Of all the rifle calibers it is the most common to find while scavenging Pechorsk, and overall rifles using it are generally the most attainable and cheap to acquire.

Each rifle using this caliber also shares magazines, so a magazine for one is a magazine for all, and all carry 30 rounds. Weapons with this caliber become available at Security Level 3.

AKS-74u

A classic of Soviet invention, the AKS-74u is a rifle so small that it’s almost a Submachine Gun.

If you fold the stock in it can be extremely easy to use in close quarters, and even with the folding stock extended it is very short and light.

This ease of use and versatility comes with some drawbacks though. Since it is so short the AKS-74u is not very accurate and deals slightly less damage when compared to other rifles, but is superior to most SMGs in accuracy, damage, and as recoil.

Still, the AKS-74u will struggle when compared to other rifles at medium to long ranges. If you want an SMG type of weapon with a lower fire rate but greater accuracy then the AKS-74u delivers on that.

AK-74

The big brother of the AKS-74u, the AK-74 is the full version.

It may be heavier and harder to use in close quarters, but it is definitely more accurate and has less recoil.

For these reasons the AK-74 is generally superior to it’s smaller cousin, and is an all around solid rifle when you start to go to Pobeda Factory and enter the mid game.

It has reasonable recoil and a rate of fire that is controllable when firing fully automatic at short ranges. Especially after some modifications and attachments, the AK-74 is very effective at medium range.

It can also fit an underbarrel grenade launcher capable of launching the Russian VOG-25 rifle grenade. Though if you’re planning on sinking a lot of money into an AK-74, you’re probably better off using that cash on its newer iteration, the AK-74M.

AK-74M

The AK-74M is a more advanced version of the AK-74. It is an upgrade in all aspects, and if you can afford it, get this instead.

Not only is the AK-74M lighter, but it also shoots more accurately and has more controllable recoil.

Overall there is no downside when comparing the functionality of the AK-74M to the AK-74. The AK-74M can also fit all of the attachments that the AK-74 can, including the grenade launcher.

5.56x45mm

This is the caliber of most weapons used by NATO countries, and especially the American military. 5.56x45mm rounds can be found a little less commonly than 5.45x39mm, and weapons using it are mostly equivalent to those using 5.54x39mm.

Still, the weapons of this caliber support more modern weapon attachments right out of the box without needing to pay to add extra attachment rails. Weapons with this caliber become available at Security Level 3.

M4A1

Famous for its use by the American Marine Corps, the M4A1 is the rifle you think of when you think of Western militaries.

You might think that the increased cost of buying this gun would make it undoubtedly better than other rifles at the same security level, but there are some drawbacks to using the M4A1.

While the rate of fire at full auto is much better with the M4A1, the recoil can be much harder to control due to this. The iron sights are not great either, though that is up to personal preference, and you can easily add a new sight as an attachment on the top rail.

Overall the M4A1 is a western equivalent to the AK-74M, with similar accuracy and damage per hit as well as a greater rate of fire.

AUG

The AUG is the bullpup equivalent to the M4A1, meaning that magazines are loaded behind where the trigger is located.

This placement of the magazine might be confusing for you in a tense situation if you aren’t used to it, so whether or not that is a drawback is up to you.

However the AUG is much more capable of landing hits when firing full auto when compared to the M4A1, and has a rate of fire similar to the AK-74s. Unfortunately it does not share magazines with the M4A1, despite using the same bullets.

The iron sights are also not great, though you won’t have to pay extra to get a rail that can fit modern sights.

Generally the M4A1 is more moddable. Also the AUG is heavier, though it has a higher muzzle velocity and can hit targets slightly further away.

7.62x39mm

The 7.62x39mm was a bullet caliber used by the Soviets before switching over to 5.45x39mm, so guns that use it in Into the Radius are both old soviet technology.

These bullets can be used in the only rifle that you get access to before security level 3, the SKS, and the AKM which you can get at security 3.

SKS

The SKS is a very old rifle of Soviet design, used in World War 2. It fires semi automatic, and can use all of the same magazines that the AKM uses, which includes 10 round and 30 round mags.

The biggest upside to the SKS is that you can buy it at security level 2, which makes it the best option for medium to long range shooting before you hit security 3.

Though at security level 2 you’ll only be able to buy short magazines, and when you get to level 3 you’ll find that the SKS is outclassed by a lot of the guns you get access to, including the AKM.

The SKS is not very moddable and cannot fit a suppressor, and cannot fire fully automatic. It also does slightly less damage than other security level 3 assault rifles like the AK-74 and AKM.

Unless you’re really struggling to get to security level 3, save your money for something better.

AKM

The AKM is an improved version of the AK-47, and is the most common firearm in the world.

It can take 10 or 30 round magazines, and is overall a direct improvement over the SKS. The AKM can fire fully automatic and can be modified to a much greater extent.

Comparing the AKM to other assault rifles at security level 3 like the AK-74 and M4A1, it has some pros and cons as well. While it is the loudest of all these early rifles, it also does slightly more damage per hit.

Though it also has a lower muzzle velocity as well, making it perform worse at long ranges, though for most engagements you won’t notice this.

9x39mm

Available to Security Level 4, 9x39mm is a strange caliber used by Russian special forces weapons.

The upside of this caliber is that it is very quiet, and two of the three weapons that use it have integrated suppressors. This makes these guns great if you really like stealth and don’t want to spend a small fortune on suppressors and suppressor repairs.

The downside is that you pay for this with extremely low muzzle velocity, making all of them perform extremely poorly at long ranges.

VSS 'Vintorez'

The VSS ‘Vintorez’ is an experimental rifle originally produced by the Soviet Union and intended for covert operations.

Its integrated suppressor makes it a great choice for stealth players, since it and it’s counterpart, the AS VAL, are the two more silent guns in the game before modifications.

When using subsonic rounds, the VSS ‘Vintorez’ and AS VAL are the best stealth weapons in Into the Radius.

They also both deal a good deal more damage than the Security Level 3 weapons of the 5.45x39mm, 5.56x45mm, and 7.62x39mm calibers, even the AKM. The VSS ‘Vintorez’ is also more accurate, though it fires bullets with an extremely low velocity and you will have to aim significantly above your target at even medium ranges.

The greatest downside of the VSS ‘Vintorez’ is its low magazine capacity of 20 rounds and that it doesn’t fire fully automatic.

AS VAL

The AS VAL is the newer version of the VSS ‘Vintorez’.

It has a folding stock, which makes it a little better in tight spaces. The AS VAL also has an integrated suppressor like the VSS ‘Vintorez’ and takes the same 20 round magazines.

The AS VAL is mostly like the Vintorez, but slightly different in a few respects.

The VAL can fire fully automatic, but is less accurate and does slightly less damage per shot. It’s also a little lighter.

OC-14-4A 'Groza'

The OC-14-4A ‘Groza’ is a Russian unsuppressed rifle with a bullpup design, meaning that magazines are loaded behind where the trigger is located.

This placement of the magazine might be confusing for you in a tense situation if you aren’t used to it, so whether or not that is a drawback is up to you.

The OC-14-4A ‘Groza’ has some truly weird iron sights that many find hard to aim. It also does slightly less damage per shot than the other weapons in its caliber.

It’s also slightly less accurate and has a lower fire rate, though it can go full auto. The ‘Groza’ does have the upside of taking 30 round magazines instead of 20, and has an integrated VOG-25 grenade launcher.

7.62x54mmR

The 7.62x54mmR cartridge is used by Russian bolt action and sniper rifles.

It was originally developed for the Mosin Nagant rifle all the way back in 1891. It is pretty uncommon to find out in the Radius.

Mosin Nagant

Available at security level 3, the Mosin Nagant rifle is your best option for long ranged combat until Security Level 4. The Mosin Nagant rifle was originally designed and adopted by the Russian Empire as its service rifle in 1891.

It is one of the longest serving weapons in military history. As for Into the Radius, the Mosin Nagant is great if you are looking for a bolt action rifle, though it will be your only choice of one throughout most of the game.

It has fantastic range and very high damage. The main downside is the low magazine capacity of 5 rounds and very low rate of fire due to having to use the bolt every time to chamber a new round.

So if you use the Mosin Nagant you’ll want to be very certain that you hit your shots and make them count. You’ll also have to manually reload each bullet into the breach, so reloading the Mosin Nagant takes a while too.

Tiger Rifle

The Tiger Rifle is a much more modern gun to use with the 7.62x54mmR cartridge. Unlike the Mosin Nagant it doesn’t need to be chambered after every shot and can fire semi automatic.

This makes it a much more versatile weapon.

The Tiger Rifle is also capable of hitting targets at very long distances, and has interchangeable magazines holding 10 rounds.

While the Tiger Rifle does a great amount of damage per shot, it still does less than the Mosin Nagant. It is also slightly less accurate.

7.62x51mm

The 7.62x51mm caliber is the most expensive caliber in the game, and unlike many other rifle calibers only has two variations, Cheap and FMJ. Cheap rounds (or CHP) are worse in every respect to FMJ.

Despite not being called “AP” rounds, FMJ rounds have great armor penetration and damage per hit.

M14

Available at Security Level 4, the M14 used to be the main service rifle of the United States military. In Into the Radius it is an extremely heavy hitting rifle, with each hit dealing almost as much damage as one from the Tiger Rifle.

The M14 easily outdamages all 9x39mm weapons, and is more accurate to boot.

The downsides of the M14 is that it isn’t highly reliable and will require frequent repairs, and is very loud. It also has a pretty large magazine for a semi automatic rifle of 20 rounds.

It can shoot far and does a lot of damage, making it practically a sniper rifle in Into the Radius.

FN FAL

The FN FAL is the automatically firing and more reliable counterpart to the M14.

While the FN FAL doesn’t do the extremely high damage of the M14 and isn’t as accurate, it is still a great assault rifle that hits harder than any of the 9x39mm guns.

It is still extremely loud though, and can’t be suppressed. It’s hard to control when firing fully automatic, but is much more versatile to use at shorter ranges than the M14.

For Security Level 4, the FN FAL is pretty good, but things get great at Security Level 5.

FN17 Rifle (SCAR)

The FN17 Rifle, also known as the ‘SCAR’ was a potential candidate to become the United States’ military new battle rifle, but was rejected. Luckily it fits right in in the Pechorsk Zone as the most powerful assault rifle available to you.

The only downsides are it’s high price, and the fact that it degrades more quickly than other weapons.

Once you have the funds to afford this beast though, you will never go back to another rifle in this game. There is nothing but upsides. The FN17 does a lot of damage, can fire fully automatic, and is also very accurate.

The FN17 is capable of sniping about as effectively as the Tiger rifle, just swapping in a longer range scope on the top rail will turn it into a very effective long range tool.

The SCAR absolutely destroys enemies at any point in the game, though its magazines are limited to 20 rounds, you’ll rarely need all of them if you put your shots on target.

Even armored foes can’t stand up to it at any range. There is no weapon in the game more versatile and powerful than the FN17.

DVL-10 Diversant

If you want to sniper far and hit hard, then the DVL-10 Diversant should be the rifle of choice for you.

It has the highest damage per shot of the game, and is extremely accurate.

The DVL-10 also comes with an integrated suppressor and is very quiet, so you won’t attract a lot of enemies using this. It also has a magazine size of 10, which is not bad for a sniper rifle.

The only downsides are that you need to cycle the bolt on the gun in between each shot like the Mosin Nagant, because the DVL-10 is a bolt action sniper rifle. Still, you’ll rarely need to land more than one shot with this monster.

Like the FN17 rifle, the only downside is the cost, but at Security Level 5, what else will you need to spend your money on.

There you have it, all of the Rifles in Into the Radius. If you want to find out about the shotguns in this game check the shotgun article here. If you’re curious about pistols and submachine guns check out that article here.

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All Guns and Weapons in Into The Radius VR - Shotguns