The Walking Dead Saints and Sinners Aftershocks Walkthrough and Guide - Part 5 - Old Town
Stuck in The Walking Dead Saints and Sinners: Aftershocks? Wondering where to go next? Maybe you just like to see what is in store for you before you get there, or want to look back and see if you missed anything in The Walking Dead: Saints & Sinners: Aftershocks.
Don’t worry, I’ve got you covered with this complete walkthrough. These articles will detail how to progress through the main story missions as quickly as possible, with a couple of guiding tips thrown in here and there to make your adventure smoother.
Last time we went to Bastion to retrieve a cache, fight the reclaimed, and built our Tactical Flashlight. Today we’ll be recovering the fifth national guard cache, which has been discovered by Tower soldiers in Old Town.
This guide assumes that you are starting Aftershocks with the "Aftershocks Quickstart” option in the main menu. If you’re playing Aftershocks after completing the main campaign then some details might be slightly different, but the challenges you face in the missions will be the same.
If you are missing some of the recipes then you can still pick them up while doing the missions in this walkthrough, though they won’t be explicitly pointed out here. For a full list of all recipes in The Walking Dead: Saints & Sinners, check out our recipe guide article.
Spoilers will be as light as possible, but there will be story spoilers by necessity in this walkthrough. There won’t be any explanation of what is going on in the story beyond what is necessary to make the walkthrough make sense.
The Resting Place
You know the drill by now. Wake up and listen to channel 47.
This time you will be heading to Old Town to retrieve another cache that the Tower has seemingly gotten their hands on.
Gear up as usual. Bring some firepower, bring a bandage or two, and maybe even some extra food this time. This trip to Old Town will involve traveling up and down the entire map at least once. Bring at least two melee weapons for walkers as well.
Oh, and especially make you have crafted the Tactical Flashlight. That’s the recipe you got from the reserve cache in the previous mission.
When you’re ready, go to the boat and travel to Old Town.
Old Town - Finding The Cache
As you arrive in Old Town you will spawn at the boat on the top end of Walnut street, but before you take a look at your map check out the note on the side of this dumpster.
It’s a clue with different symbols pointing in different directions.
There will be more of these notes, and they all follow a pattern. The colored object is a hint for where the trail you’re supposed to follow starts. The symbols combined with each direction shows you which direction you are supposed to move in when you see that symbol.
So if the arrow points to the right, then go up to the symbol, turn to the right, and go in that direction. How do you see these symbols? That’s the hint on this first note, the purple lightbulb.
Pull out your new Tactical Flashlight, turn it on, and hit the A button while holding it to turn on the ultraviolet light.
This heart means you should take a left and go forward. Keep in mind that some of these clues aren’t exact, so each time you turn right doesn’t mean you’ll be turning directly right at a ninety degree angle.
Some clues are a bit harder to follow than others, but when you spot another symbol painted on a surface with your UV light you’ll know you’re going in the right direction.
If you get lost or frustrated and want to go to the end of the trail then just go to the location circled in red on this map.
It’s the mostly empty reserve cache box right past the old car parked in the parking space next to the house colored light orange on the map.
You should also be aware that you’re going to run into some Tower soldiers patrolling around the house and the approaches leading to it, so be ready for a fight. There won’t be many. They’re nothing you can’t handle.
Chasing Clues Around Old Town
Looks like the Tower, or somebody else, got to the cache first!
Inside the box are a couple of scraps, but also another set of clues and a note. Read the note for some story context, and check out the clue directions for where to go next.
Once again follow the clues, this time you will find the first clue on a yellow truck that is parked on the road down Walnut street. You can’t miss it if you just go out on the street and head down it on the map.
If you get lost or frustrated then here’s a map showing you where the clues ultimately lead to.
This time it’s a hidden note behind the large building in the center of Old Town marked as light blue on your map.
Be careful on your way here. In addition to the usual walkers there are also a sizeable number of Reclaimed on the street in front of, and around the big house.
Once again there is a note and a clue. Read the note for some fun context and check out the clue.
Once again the trail will begin with a truck, but a very particular truck with a jazz band on the side of it.
This truck is actually pretty far away from the note, all the way over on Prytanya street. If you get on Prytanya street and keep going down it so that you are traveling to the right on your map you will see the truck.
Keep in mind going straight down the street will probably end up with you running into some of the Reclaimed guarding the area. They are fairly scattered around and not much of a threat, but be ready for them.
Luckily the final note isn’t very far from the truck.
Here’s the location of the final note on a map.
The last note is located behind some cardboard boxes on the porch of the house marked as light green on your map.
Again, there will be some human enemies hanging around the street and house with the note.
Inside of the stash is a final note that luckily just tells you where to go without bothering without all of these ultraviolet clues.
It says to find what is left of the cache inside some soggy boxes near the boat on Walnut street. Yep, the boat on Walnut street, that is where you started.
Go back to the boat on the top side of Walnut street and you can find the boxes tucked away by these ruined cars.
Inside you’ll find practically nothing except a funny note, some National Guard memorabilia, and most importantly another strange key.
Make sure to take the key and leave at your leisure. Unfortunately there’s no huge supply haul this time, but you can loot the map for a while or feel free to just turn around and go back to the Resting Place.
The Resting Place
As always, scrap what loot you found and head to bed.
Need a guide on what comes next? Then head over to Part 6 where you’re going to Memorial Lane.