Massive Ghosts Of Tabor Update Adds New Map and More
If you’re a Ghosts Of Tabor fan or are interested in how this Tarkov inspired VR game is shaping up, then you’ll be very excited to hear the latest news about the HUGE update that just hit Ghosts Of Tabor.
The new map is a very worthy addition, for a new total of three in this VR extraction shooter.
That’s not the only thing to get excited about though, there are a ton of UI changes that make shopping a much sleeker experience than before, new guns, a new DLC, insurance, and even a new weight and bleeding system!
If you’re a Ghosts Of Tabor fan or are interested in how this Tarkov inspired VR game is shaping up, then you’ll be very excited to hear the latest news about the HUGE update that just hit Ghosts Of Tabor with patch 0.5.7.3813.18711.
The new map is a very worthy addition, for a new total of three in this VR extraction shooter.
That’s not the only thing to get excited about though, there are a ton of UI changes that make shopping a much sleeker experience than before, new guns, a new DLC, insurance, and even a new weight and bleeding system!
Oh, and a lot of bug fixes and optimizations too. Ghosts Of Tabor has had a lot of bugs, but the devs have been squashing them so quickly. It’s great to see such massive changes coming so quickly from such a recently released VR game.
That’s the overview, now let’s go through each piece of this update before circling back and talking about how great the new map is.
Updated Mechanics
Now the size of your backpack won’t be the only thing keeping you from taking everything you want out of a raid.
With the new weight system the more you carry and the more those things weigh, then the faster your character loses running energy and the more slowly you are able to move.
You can see how much weight you are carrying on your watch.
Also sometimes when you’re hit in combat your character will bleed.
To cure a bleed you will need to wrap a bandage around your arm. This marks the first addition of the improved healing systems that Combat Waffle has been planning to add to Ghosts Of Tabor.
So far the system has been simple with a health bar and syringes that heal you over a short period of time. Over time Ghosts Of Tabor Updates will make this system more and more diverse and require more and more different types of healing items.
Bleeds and bandages are just the beginning.
Even more impressive is the new throwing system, which adds a ton of weight to throwable objects like grenades and knives.
Previously they would just sort of fly out of your hands and were difficult to control, but now it’s a lot of fun to toss a grenade. It feels like throwing a real object!
Another important extraction shooter feature has also made its way into Ghosts Of Tabor with this update, insurance.
Now when you buy items from a vendor you can select a checkbox to insure them.
If you lose insured items in raid and nobody extracts with your items they will appear back in your Trade Room after some time has passed.
Speaking of shopping all of the shopping UIs have been given a facelift, just like the Raid selection and group UIs were a few updates ago.
Purchasing gear is not only easier now, but it looks much better. You can just select what items you want to purchase directly from the kiosk screen instead of having to scan them and then increase the quantity.
Overall this makes buying a new kit a much smoother experience, and you won’t have to rely on the scan gun so much. Though you can still use it if you want to scan your items off of the rack.
Also speaking of items you won’t have to worry about running out of them, or money, anymore.
With the rations system you will get some items for free every six hours, every day, and every week. So even if you’re flat broke you will still be able to collect some gear to go into raid with.
The inclusion of entering a raid as a FENIX member (or scav if you rather) with a random kit would be more interesting, but for now the ration system is a good way of mitigating the fear of running out of money and gear in newer players.
As for more tangible enhancements in raid, you might also notice that crates, boxes, and other lootable objects now all have sounds when you open them.
This not only makes the experience of looting an area more immersive and tangible, but also means that when listening in on other players you’ll have a better idea of what they’re doing.
There’s also a new melee combat system that adds more physicality to melee weapons. While it might not be likely in a modern combat game dominated by firearms, melee weapons don’t simply pass through enemies anymore.
They’ll impact other players and other objects with physics, sort of like The Walking Dead: Saints and Sinners. So if you want to knife fight somebody in Ghosts Of Tabor now is the time.
The patch notes have also mentioned being able to grab guns from other players’ hands, and good luck if you can pull that off, because we haven’t so far.
Not to say that this new feature is bugged or anything, just that sneaking up on someone and grabbing their weapon out of their hands is easier said than done.
New Weapons and John Wick DLC
Possibly the most impactful new piece of equipment in this Ghosts Of Tabor update is the Ammo Pouch.
Before now shotguns haven’t been very viable outside of the magazine fed Saiga, because potentially needing to take out your backpack, set it down on a surface, and then take shells out of it to load individually into your shotgun was way too cumbersome to do in combat.
Now you won’t have that problem anymore for shotguns because you can put your spare shells into the ammo pouch, set the pouch on your hip, and retrieve shells from it at any time.
This also goes for other types of ammunition, meaning that all sorts of weapons that are not magazine fed are now much easier to use, like bolt action rifles.
That’s why it is also great that this update has also included two new bolt action rifles, the Mosin Nagant and M190A3.
Even if you’re at trader level 1 you can buy both of these rifles from the Spectre store.
Whichever you go with you can reload the rifle by taking individual bullets from your ammo pouch, making these weapons great options when you’re starting out.
Speaking of new weapons if you don’t mind spending a little money you can cough up 4 dollars for the John Wick DLC that includes a ton more new options.
It includes many iconic firearms from the movie John Wick 3, such as a custom Benelli shotgun, John’s iconic pistols, and even his wakizashi.
Purchasing the DLC sends the weapons to your Trade Room (though it may be a little delayed).
You can also buy more from the Merchant of Death Kiosk. Even without purchasing the DLC you can loot them off of other players.
There’s also a new piece of armor, the Ronin Mask, which protects your face from gunfire and also tinges your vision with a purple tint that is supposed to make it easier to see in the dark.
New Tutorial Map
There’s also a brand new tutorial map with not only a shooting range and all of the tutorial stations that you’re used to, but also a kill house.
If you want to practice clearing rooms in Ghosts Of Tabor there are a lot of new options to practice in the new tutorial map.
It’s another valuable addition to the game, and a great way to warm up before getting into some raids.
The New Map Matka Miest
Now for the true prize of this update, the newest map called Matka Miest.
Matka Miest used to be the largest city on Tabor before the current conflict began, you can expect a pretty densely packed urban environment.
If you’ve gotten tired of the Island of Tabor and Missile Silo maps then the new Ghosts Of Tabor map is a refreshing change of pace.
Its sometimes narrow and sometimes large streets offer more cover and shorter engagement distances than the wide open areas of the Island of Tabor, and still offer more tactical options and room to maneuver in than the Missile Silo.
Currently this map is a six man raid, and gives a good medium between the two extremes of map design that we’ve seen so far.
If you’ve been hankering for some urban combat in Ghosts Of Tabor then this map delivers with a wide variety of environments, and a ton of new loot spots to find.
It’s fairly densely packed, and especially with everyone eager to try the map often ends in very interesting gunfights.
This is a great addition to the game. Ghosts Of Tabor was desperately in need of new maps, and Matka Miest is a worthy addition to the roster.
Though the map can only be played at night currently, even if you have day time selected in the raid terminal. A day version is likely to be added soon.
The map might feel a little too tight at the moment, but currently we only have half of it to explore. The other half is planned to be released in the future, and hopefully with some more additions to the half already available.
The one thing that feels lacking are the amount of indoor environments, most of the houses and other buildings don’t have accessible interiors, and so a lot of the map devolves into linear streetfighting without the option of ducking into a building to get away or reposition.
Still, this new map is awesome.
Well that’s all about this awesome Ghosts Of Tabor update. If you’ve been waiting to get back into the game now is a great time to try out all of these new features and weapons and most of all the new map. Enjoy!