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All The Awesome Blade And Sorcery Maps

Wondering what awesome Blade and Sorcery maps there are for you to enjoy? Well whether you’re playing Blade & Sorcery on PCVR or Blade and Sorcery: Nomad standalone on a Meta Quest device you can enjoy all of these built in maps. So here are all of the Blade and Sorcery maps with their names, details, and what makes them so great.

Wondering what awesome Blade and Sorcery maps there are for you to enjoy? Well whether you’re playing Blade & Sorcery on PCVR or Blade and Sorcery: Nomad standalone on a Meta Quest device you can enjoy all of these built in maps. So here are all of the Blade and Sorcery maps with their names, details, and what makes them so great.

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Blade And Sorcery Maps - Arena

The Arena Blade and Sorcery map description

Let’s start this list with the simplest map of all, the Arena map.

One side of the Arena Blade and Sorcery map

The weapon and enemy spawning books are located against one of the arena walls, and the entire arena is mostly just a sand floor with a few pieces of junk strewn around. The most prominent features are the pillars located near each corner of the map. There are also a few barrels, amphoras, and pots strewn around with a rock or two. The Arena Blade and Sorcery Map also features a number of spike walls that are a ton of fun to kick opponents into.

Another side of the Arena Blade and Sorcery map

You’ll end up being immediately attacked by enemies whenever they spawn, because they’ll always spawn in eyesight of you. So if you want some quick and intense fights that never seem to stop until all of your opponents are done for, then choose the Arena map. The biggest downside of this map is that it can be very annoying to get shot at by archers and fire sorcerers right after they spawn in.

The Arena map supports the Sandbox and Survival gamemodes.

Blade And Sorcery Maps - Canyon

The Blade and Sorcery Canyon map description

Now for a not so simple, but also very sand colored map, the Canyon map.

The spawn location of the Canyon Blade and Sorcery map

The Canyon map offers a ton of variety, and a very cool waterfall. There are basically three levels to the map. The top level is the higher bridge and rocks that have paths leading down to the bridge in the center, which also has a path leading downwards to the lower wooden bridge. The item and enemy spawning books are located on the upper level side that you spawn on. There is also another enemy spawning book on a pedestal across the bridge from your spawn in between those two columns.

The other side of the Blade and Sorcery Canyon map

You have a ton of ways to traverse the Canyon Blade and Sorcery map via paths, bridges, and even ziplines. This gives you a ton of different places to fight in, and also a ton of different ways to fight opponents. If you ever become overwhelmed you can always change locations quickly, unless you get cornered. Fighting in the middle of one of the bridges and launching your opponents off of the bridge and into the water below is also very fun.

The Canyon map only has the Sandbox gamemode available.

Blade And Sorcery Maps - Citadel

The Citadel Blade and Sorcery map description

The citadel is another fantastic Blade and Sorcery map. It is also large, though movement through it can be quite a bit more restrictive than in the canyon map. Still, it looks extremely cool.

The bridge in the center of the Citadel Blade and Sorcery map

The Citadel map is basically divided into two sections by the long bridge in the center. The section that you spawn in contains the item and enemy spawning books on the lower level, and is basically just one big tower. You can go up some stars on the side to a small upper level with some locked doors, and jump back down from up there to the lower level.

Across the big bridge the other side opens up quite a bit, with several branching paths leading up and down various courtyards and building exterior areas. You can even climb on top of the big cathedral structure via a couple of ladders around the back, and zipline over to the tower that you spawn in, very awesome.

Ziplining from the cathedral to the tower of the Blade and Sorcery Citadel map

It can be easy to get stuck on one side of the Citadel map when enemies start to spawn, though it is also very fun to try and fight your way through the center bridge when it is chocked with enemies. There are still quite a few options for movement, and overall this is one of the cooler looking maps due to the skybox of a burning town below, and a vast sea in the distance.

The Citadel map only has the Sandbox gamemode available.

Blade And Sorcery Maps - Market

The Blade and Sorcery Market map description

The Market Blade and Sorcery map is another very straightforward and small map, like the Arena map.

The view from the upper platform of the Blade and Sorcery market map

The Market is dominated by the center square, which has a few colorful stalls littered around. There are also various barrels and large packages strewn around that are great for flinging at enemies with the gravity spell. Otherwise it is essentially a lower street that goes around the center square and leads to a raised platform around the other side of the Market, and the center area with the large well in the center.

The well itself is a ton of fun to throw or lure enemies into, and if you fall in yourself there is a rope that you can climb back up. The inside of the well is actually empty, with rocks on the bottom, so anyone falling in will certainly take a good deal of fall damage.

The well in the center of the Market Blade and Sorcery map

Overall the Market might not be the most exciting map, and shares the same problem of other small Blade and Sorcery maps, that being that enemies will see you almost immediately after spawning. Still, this is less apparent here than it is in the Arena map, and depending on how you want your Blade and Sorcery session to go, might actually be a good thing.

The Market map supports the Sandbox and Survival gamemodes.

Blade And Sorcery Maps - Ruins

The Blade and Sorcery Ruins map description

The Ruins Blade and Sorcery map definitely has some dangerous vibes to it. Everything is burnt and destroyed, as the name implies, sweet.

The view of the center of the Blade and Sorcery Ruins map

The Ruins are dominated by a centrally located antechamber surrounded by an upper and lower pathway leading around it and towards the pedestal on the opposite side of the map from where you spawn. This pedestal area contains the enemy and item spawning books. The interior walkways are covered, and a set of stairs on either side of the map leads to the upper walkway.

The upper level of the Ruins map in Blade and Sorcery

For such a small map the Ruins have a surprising amount of movement options, and a surprising amount of cover. The lower walkways all have pillars you can hide behind from archers, and the upper walkway gives you plenty of chances to deal some ranged damage of your own. Of course if you’d rather just duke it out then there are a ton of great places to do that, and constantly changing your elevation and location grants you more freedom that you might expect. Also, the ruined cathedral look and feel is pretty great and not found elsewhere in Blade and Sorcery maps.

The Market map supports the Sandbox and Survival gamemodes.

Blade And Sorcery Maps - Outpost

The Blade and Sorcery Outpost map description

The Outpost Blade and Sorcery map is the largest and most diverse by a long shot for a single reason, it is randomly generated every time you play it.

The entrance to the Blade and Sorcery Outpost map

That’s right, the Outpost map is the first of all Blade and Sorcery maps to feature the Dungeons gamemode. In fact that is the only game mode even available for the Outpost map. So every time you play the Outpost map it is packed with different enemies, and the level contains different rooms and features than each other time. These rooms vary wildly, and it takes an extremely long time to consistently recognize rooms you’ve already seen. Though the entranceway will always be the same.

A fantastic view of a dynamically generated portion of the Outpost Blade and Sorcery map

The length of the map will, of course, depend on the amount of stars for “length” that you choose before entering. While you might expect the “difficulty” stars to cause more enemies to spawn, the difficulty actually makes you take more damage, though it may still affect enemy spawn rates a little.

Overall fights are the most varied and interesting on the Outpost Blade and Sorcery map due to the dungeon gamemode. This map also makes you actually worry about resource management and your health pool more than most others (outside of the survival game mode) because you have to make it to the end to win.

Anyway those are all of the Blade and Sorcery maps for the PCVR version of Blade & Sorcery, as well as Blade and Sorcery: Nomad for the Oculus Quest devices. These maps are all a lot of fun, and very finely crafted, though they all have different details and quirks to them. Pick your favorite and as always, good luck and have fun!

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